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Game scene 3D Modelling

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​Brief

This project is a game scene design based on Monument Valley.

Type

Individual artwork

Tools Used

3D Max

Deadline& Duration

10 March 2018, 2 Months

​Description

This was a final assignment for my undergraduate course in 3D Modeling and Animation. When I was new to 3D Modeling, I was attracted by the Lowpoly abstract style and concise visual aesthetic of Monument Valley immediately, thus, I designed a game scene with the scenery of Santorini Island taken Monument Valley as the prototype. The geometric architecture such as vaulted churches, white houses and winding square paths in the air fits my story topics and is also easier to design game levels.

process.jpg
Demo
Design Drawing
Display samples
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